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Match Odds Will Go In-Play In-Play
Correct Score Will Go In-Play In-Play
Predict the score at the end of 90 minutes plus stoppage time.
Lazio to win Draw Como to win
Goalscorer Markets Will Go In-Play In-Play
Player To Score: Own Goals don't count

Player To Score 2 Goals or More: Own Goals don't count
Second Goalscorer Player To Score Player To Score 2 Goals or More
Second Goalscorer Player To Score Player To Score 2 Goals or More
  • No Goalscorer
  • Boulaye Dia
  • Patrick Cutrone
  • Gustav Isaksen
  • Gabriel Strefezza
  • Loum Tchaouna
  • Fisayo Dele-Bashiru
  • Assane Diao
  • Lucas Da Cunha
  • Alieu Fadera
  • Matteo Guendouzi
  • Alberto Moreno
  • Yannik Engelhardt
  • Nicolo Rovella
  • Marc Kempf
  • Samuel Gigot
  • Alessio Romagnoli
  • Ignace Van der Brempt
  • Manuel Lazzari
  • Luca Pellegrini
  • Alberto Dossena
Player To Score a Hat-trick? Will Go In-Play In-Play
Anytime Assist Will Go In-Play In-Play
To Score Or Assist Will Go In-Play In-Play
To Score Or To Be Shown A Card Will Go In-Play In-Play
Over/Under Will Go In-Play In-Play
Over/Under 1.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.

Over/Under 2.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 3.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 4.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 5.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 6.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 7.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 8.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
6.5
Goals
7.5
Goals
8.5
Goals
Both teams to score markets Will Go In-Play In-Play
Betting on ‘Yes’ means you need both teams to score at least one goal to win. Own goals count. 90mins plus stoppage time only. Extra Time and Penalty Shootout do not count.
Yes No
Second-Half Result Will Go In-Play In-Play
Handicap Match Result Will Go In-Play In-Play
Alternative Handicaps Will Go In-Play In-Play
Goals are added to or subtracted from a team’s final score if you bet on them, or the home team’s score if you bet on the draw. E.g. If the value is -1, that team will need to win by 2 or more goals for your bet to win.
Alternative Handicaps. Will Go In-Play In-Play
Alternative Handicaps.. Will Go In-Play In-Play
Double Chance Will Go In-Play In-Play
Cover two of the three possible results for your bet to win. Eg. Home Team & Draw, if either the home team or a draw happens, you win.
Second Goal Will Go In-Play In-Play
Player shots on target Will Go In-Play In-Play
Player To Have 1 Or More Shots On Target: Markets will be settled according to Opta definitions and data

Player To Have 2 Or More Shots On Target: Markets will be settled according to Opta definitions and data


Player To Have 3 Or More Shots On Target: Markets will be settled according to Opta definitions and data


Player To Have 4 Or More Shots On Target: Markets will be settled according to Opta definitions and data
1+ 2+ 3+ 4+
1+ 2+ 3+ 4+
Player To Have 1 Or More Shots On Target in Each Half Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Player To Have 1 Or More Shots Will Go In-Play In-Play
Suspended
Player To Have 2 Or More Shots Will Go In-Play In-Play
Suspended
Player To Have 3 Or More Shots Will Go In-Play In-Play
Suspended
Player To Have 4 Or More Shots Will Go In-Play In-Play
Suspended
Player To Have 5 Or More Shots Will Go In-Play In-Play
Suspended
Player To Have 6 Or More Shots Will Go In-Play In-Play
Suspended
Player To Have 1 Or More Shots in Each Half Will Go In-Play In-Play
Suspended
Corners Over/Under 10.5 Will Go In-Play In-Play
Current Corners:
7
Suspended
Corner Handicap Will Go In-Play In-Play
For this one, you're betting on which team gets more corners in the match, after corners are added to or subtracted from a team's total. For example, a bet on Team A (-3) will win if Team A gets 4 corners or more than the opposition. Any corners awarded but not taken don't count.
Suspended
Corner Match Bet Will Go In-Play In-Play
You're betting which team gets more corners in the match. Any corners awarded but not taken don't count.
Suspended
Number of Corners Will Go In-Play In-Play
Current Corners:
7
Suspended
Corners Over/Under 7.5 Will Go In-Play In-Play
Suspended
Corners Over/Under 8.5 Will Go In-Play In-Play
Suspended
Corners Over/Under 9.5 Will Go In-Play In-Play
Suspended
Corners Over/Under 11.5 Will Go In-Play In-Play
Current Corners:
7
Suspended
Corners Over/Under 12.5 Will Go In-Play In-Play
Current Corners:
7
Suspended
Corners Over/Under 13.5 Will Go In-Play In-Play
Current Corners:
7
Suspended
Corners Over/Under 14.5 Will Go In-Play In-Play
Current Corners:
7
Suspended
Corners Over/Under 15.5 Will Go In-Play In-Play
Current Corners:
7
Suspended
Corners Over/Under 16.5 Will Go In-Play In-Play
Current Corners:
7
Suspended
Corners Over/Under 17.5 Will Go In-Play In-Play
Current Corners:
7
Suspended
Corners Over/Under 18.5 Will Go In-Play In-Play
Current Corners:
7
Suspended
Corners Over/Under 19.5 Will Go In-Play In-Play
Current Corners:
7
Suspended
Corners Over/Under 20.5 Will Go In-Play In-Play
Current Corners:
7
Suspended
Home Total Corners 5.5 Will Go In-Play In-Play
Suspended
Home Total Corners 6.5 Will Go In-Play In-Play
Suspended
Home Total Corners 7.5 Will Go In-Play In-Play
Suspended
Home Total Corners 8.5 Will Go In-Play In-Play
Suspended
Home Total Corners 9.5 Will Go In-Play In-Play
Suspended
Home Total Corners 10.5 Will Go In-Play In-Play
Suspended
Home Total Corners 11.5 Will Go In-Play In-Play
Suspended
Home Total Corners 12.5 Will Go In-Play In-Play
Suspended
Away Total Corners 2.5 Will Go In-Play In-Play
Suspended
Away Total Corners 3.5 Will Go In-Play In-Play
Suspended
Away Total Corners 4.5 Will Go In-Play In-Play
Suspended
Away Total Corners 5.5 Will Go In-Play In-Play
Suspended
Away Total Corners 6.5 Will Go In-Play In-Play
Suspended
Away Total Corners 7.5 Will Go In-Play In-Play
Suspended
Away Total Corners 8.5 Will Go In-Play In-Play
Suspended
Away Total Corners 9.5 Will Go In-Play In-Play
Suspended
Away Total Corners 10.5 Will Go In-Play In-Play
Suspended
Away Total Corners 11.5 Will Go In-Play In-Play
Suspended
Away Total Corners 12.5 Will Go In-Play In-Play
Suspended
Cards Over/Under 1.5 Will Go In-Play In-Play
Cards Over/Under 2.5 Will Go In-Play In-Play
Cards Over/Under 3.5 Will Go In-Play In-Play
Cards Over/Under 4.5 Will Go In-Play In-Play
Cards Over/Under 5.5 Will Go In-Play In-Play
Cards Over/Under 6.5 Will Go In-Play In-Play
Cards Over/Under 7.5 Will Go In-Play In-Play
Cards Over/Under 8.5 Will Go In-Play In-Play
Home Team Total Cards 0.5 Will Go In-Play In-Play
Home Team Total Cards 1.5 Will Go In-Play In-Play
Home Team Total Cards 2.5 Will Go In-Play In-Play
Home Team Total Cards 3.5 Will Go In-Play In-Play
Home Team Total Cards 4.5 Will Go In-Play In-Play
Home Team Total Cards 5.5 Will Go In-Play In-Play
Home Team Total Cards 6.5 Will Go In-Play In-Play
Away Team Total Cards 1.5 Will Go In-Play In-Play
Away Team Total Cards 2.5 Will Go In-Play In-Play
Away Team Total Cards 3.5 Will Go In-Play In-Play
Away Team Total Cards 4.5 Will Go In-Play In-Play
Away Team Total Cards 5.5 Will Go In-Play In-Play
Away Team Total Cards 6.5 Will Go In-Play In-Play
Player Shown a Card Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Red Card Markets Will Go In-Play In-Play
  • Red Card in Second Half 7.0
  • Lazio to have a red card 17.0
  • Como to have a red card 10.0
  • A red card in the match 7.0
  • Both teams to have a red card 151.0
Team To Receive The Most Cards Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Winning Margin Will Go In-Play In-Play
  • Lazio to win by exactly 1 goal 2.63
  • Lazio to win by exactly 2 goals 3.5
  • Lazio to win by exactly 3 goals 9.0
  • Lazio to win by 4 or more goals 21.0
  • Score Draw 4.2
  • Como to win by exactly 1 goal 13.0
  • Como to win by exactly 2 goals 51.0
  • Como to win by exactly 3 goals 251.0
Over/Under 1.5 Goals. Will Go In-Play In-Play
Over/Under 2.5 Goals. Will Go In-Play In-Play
Over/Under 3.5 Goals. Will Go In-Play In-Play
Over/Under 4.5 Goals. Will Go In-Play In-Play
Match Result Handicap +1.0 Will Go In-Play In-Play
Match Result Handicap -1.0 Will Go In-Play In-Play
Over/Under 5.5 Goals. Will Go In-Play In-Play
Over/Under 6.5 Goals. Will Go In-Play In-Play
Over/Under 7.5 Goals. Will Go In-Play In-Play
Over/Under 8.5 Goals. Will Go In-Play In-Play
Player to commit 1 or more fouls in each half Will Go In-Play In-Play
Home Team -1.5 Goals Will Go In-Play In-Play
Home Team -2.5 Goals Will Go In-Play In-Play
Home Team -3.5 Goals Will Go In-Play In-Play
Player To Be Fouled 1 Or More Times Will Go In-Play In-Play
A Foul Won is defined when a player wins a free kick or penalty for their team after being fouled by an opposing player.
Player To Be Fouled 2 Or More Times Will Go In-Play In-Play
A Foul Won is defined when a player wins a free kick or penalty for their team after being fouled by an opposing player.
Player To Be Fouled 3 Or More Times Will Go In-Play In-Play
A Foul Won is defined when a player wins a free kick or penalty for their team after being fouled by an opposing player.
Player To Commit 1 Or More Fouls Will Go In-Play In-Play
Player To Commit 2 Or More Fouls Will Go In-Play In-Play
Player To Commit 3 Or More Fouls Will Go In-Play In-Play